+ Fixed how Sliding on Slopes works (disabling it now works as intended, you can walk up infinitely steep slopes) + Sliding to the ground no longer creates an i...
Somehow I overlooked the most simple yet crucial feature for any player controller: stair-stepping. It's now available, after so long... And with configurable s...
If you end up using V2, please understand that you will need to change your fixedtimestep to 0.0166675 in your Time settings to make things feel smooth. I canno...
Corrected issues where the player would slowly slide down shallow slopes. Corrected errors related to ground snapping. NOTE: The rigidbody variant of Rush now u...
Hey there. So basically Glide was fairly unreliable and had some technical issues that were never fixed. I sat down for 8 hours straight and did a massive refac...