A downloadable game for Windows

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Nowhere, MI is an absurdist first-person metroidvania about a young man named James trying to track down his missing brother, Alex, after he runs away from home to find something in the mysterious town of Nowhere – ground zero for an experimental reactor detonation.

Utilizing the paranatural powers of strange lifeforms known as “surrogates,” James dives into the mysterious town of Nowhere to begin his search for Alex. Along the way he encounters the many bizarre residents of the town, including (but not limited to) a failed wizard whose far-more-successful wife hates him, a group of mischievous monkeys that appear to be hiding more than meets the eye, a cabal of police officers who might be an evolved form of fungus, and to top it all off, a strange talking gun named Concord – who also happens to be the only person interested in helping James find his brother.

While Nowhere may appear harmless (or even comedic at times), under the surface lies never-before-seen threats… Strange lifeforms brought to this earth and animated by forces beyond human comprehension seek to stop James in his tracks for their own mysterious reasons…

With a town as chaotic and nonsensical as Nowhere, you can only trust your wits – and your talking gun – to survive.




  • A surreal PSX aesthetic evocative of Lilith Zone’s “Crypt Worlds.”
  • Wonderful alt-rock soundtrack composed by the likes of Monplaisir and Patrick Kilpatrick.
  • Metroid-vania gameplay where the player augments their body with surrogates – supernatural entities that need a human host to function – in order to dive deeper into the game world.
  • An earnest story about a broken family, and an older brother’s adventure – with a sentient revolver – to find his missing younger brother in the mysterious town of Nowhere, MI.
  • Various abilities can be further augmented by collecting upgrades strewn about the world.
  • A cast of ridiculous characters to meet and quest for. Have you ever wanted to visit an incompetent old wizard and give him a chocolate bar so delicious it causes him to have a stroke? Do you want to help Scuba Steve solve the mystery of the sunken sarcophagus? Do you just want to touch the monkey? Yes, you can do all of this and more in the mysterious town of Nowhere, MI.
  • I would like to reiterate that there are lots of monkeys in this game. I guess if you’re afraid of monkeys you probably shouldn’t play it. Or actually you could play it if you want, since you can shoot the monkeys. Maybe you can consider this game a form of exposure therapy for pithecophobia.
  • Guest appearances from Peeb and Orbo, the mourning cubes from Turgor Pressure, and the babies from Let’s Go Baby: Friends World.
  • You can eat the dog.




Feverdream Softworks
StatusReleased
PlatformsWindows
Publisher
Release date Aug 08, 2022
Rating
Rated 4.7 out of 5 stars
(125 total ratings)
AuthorFeverdream Johnny
GenreAction, Shooter
Made withUnity, Blender
Tags3D, Exploration, Metroidvania, PSX (PlayStation), Retro
Average sessionAbout a half-hour
LanguagesEnglish
InputsKeyboard, Mouse, Gamepad (any)
AccessibilityConfigurable controls
LinksTwitter

Download

Download NowName your own price

Click download now to get access to the following files:

Nowhere, MI - Press Kit.zip 109 MB
Nowhere MI DEMO V1.4.0.zip 378 MB

Development log

Comments

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Viewing most recent comments 1 to 40 of 98 · Next page · Last page
(+1)

I love this game. Good work

I'm in love with this. I would buy the full version no hesitation. Amazing work, dude.

(+1)

Man, I love how your games relate to each other in one way or another. And I love love how there's always some obscure secrets to be found. Never stop making games.

(+1)

agreed with comment below we need this game on steam

(+2)(-1)

put it on steam would deffenetly buy the complete version for 10 bucks

(-7)

I really liked the demo; it was one of the weirdest games I have played.
The only thing that I didn't quite like was the fact that the main character is always running so fast that it almost feels like you're playing as Sonic the Hedgehog. 
And don't get me wrong, I do like that speed for certain parts where you definitely need it, since this game has a lot of platforming sections. But there could be a walking speed with the option to press "Shift" to run like in this demo. 

(+3)

Played this in the haunted ps1 demo disk months ago and was so incredibly in love with it. Now I just completed Orbo's Odyssey and got the secret ending and found the dev room and was so insanely excited about it all. I think i'll become a fervent ball of excitement waiting for the full game and anything else you have in store (  > ᗜ < )

(1 edit)

Just played this in the haunted PS1 demo pack, that was the most whimsical thing I've played in a while, and I like the humor.  My favorite place was the Hell area, the music for that area sets a nice mood.  I'm very much looking forward to seeing the full thing

Such a good game. I love Concord. 

Is the revolver with a face a reference to middens?

(+4)

I finished Orbo's Oddysey and now I'm omw to play this masterpiece again ❤ you have no idea how much I love your works

(+2)

same. i love peeb, i love orbo, i love this game and this dev

How did you get or make the sound of the decompression sound for the double jump? I really like it and I think it'd be useful to know how to make something similar?

(+2)

Hey! It took me a year, but I finally finished my review of Nowhere for my blog. Here it is. Looking forward to future development of the game! :D

(+2)

What an incredible review!!! Thank you so much!!!!!!!!!!!

amazing demo

is this gonna be a multiplayer game?

(+1)

How much do you think will be the game cost? cuz from what i've played it's so good i would pay 60+ dollars

(+1)

I absurdly love this game its like my brain ceases to function when playing it.

Does this game have a walkthrough? Also, how much of it it finished? I am playing it through the PS1 haunted collection and nothing gets unlocked there.

Is this still in development?

(1 edit) (+4)

Of course, but at the moment I'm finishing up a a smaller game in order to raise some funds to continue working on Nowhere, MI. Hopefully I'll be able to resume development in August, assuming everything works out with the smaller project.

cool! Good to know.

release ost please!

(2 edits)

finally i now know to just press esc to load the game

where is the third quarter

(+1)(-1)

Can't wait for the full release, music was good throughout as well. 

😊👍

Can We get a mac port of this game

For anyone who has played and is scrolling the comment section i have a video where i go over some *NEW UPDATE FOOTAGE* that was sent to me by the man himself (FeverDreamJohnny)!

Fye game with a great soundtrack, especially the wizard's monkey chamber (huge Fog Lake vibes). Definitely copping this when it comes out.

One of the craziest and awesome games ever, can't wait to see the full game!!

tengo una pregunta acerca de cuando vamos a la zona de un jardin, cuando nos encontramos con el mono si vemos arriba del umbral hay como un portal, y no hay posibilidad de llegar,bueno la pregunta en si es ¿sirve de algo ese portal morado?

How do I play this game?!? Do I eat the food?

(+1)

 I really liked this demo, more than anything else in the collection. It's just the type of game that I love, simple game mechanics, unusual setting, and a lot of secrets. Also that creepy part after which the game over screen is displayed, I crap my pants because of it, the change in the tone of the game really worked. I applaud 👏. 

 But I have a question, I looked at every inch of the game, tried to apply items wherever possible, but did not figure out what to do with "Brand of Ghat" and "Shlarp Crunch (Cookie Madness)". I would like to know what to do with these items, or maybe get a hint.

 In general, thanks for the game, I'm looking forward to the full version, good luck with development!

This demo was awesome! I had a great time running around this surreal world exploring all the weirdness it had to offer. Gotta love Scuba Steve! The end boss was pretty fun as well, really excited to see what the full game ends up being like :)
(+1)

tá porra leandro bife que jogo é esse

neat little indie demo i cant wait for the full game to come out i suspect that it will come out in 2023 or 2024 but this is a really cool demo i liked it a lot keep up the good work!

(+2)

This was rad!!!! I really love the vibes, I found myself reading a lot of the dialogue and rlly enjoying quite a lot of it, especially all the slightly surreal stuff about the hell divers, that stuff was great!!!

It's also wild that it takes so long until (what I assume is) the main hook of the gun + dashes combo of gameplay gets introduced, yet I didn't find myself being impatient for it at all, I was just having so much fun exploring and checking the environments out. Great job! Hope u can keep it up cause it was a rlly great experience so far!

(2 edits)

Hey dev, first off i think your game(s) is awesome and has a lot of potential, love your creativity.

I was wondering what engine do you use to develop? Ive been doing my learnings but im wondering if i should develop my own underlying game engine or just use something like Unity or Unreal. Thanks in advance for any advice.

Edit: Just found the extra notes section and answered my own question, but still any tips you have could be cool :)

(1 edit)

Made an account just to say this game is fantastic. Very much looking forward to a full release!

Quite an odd fest you have here, I love it! I can't wait to see what it becomes. It already feels like a fever dream.

I played your demo through the Spectral Mall Demo Disc, thus the thumbnail


(+1)

holy shit i absolutely adore this game, it's reminds me of powerslave but just like way out there
i am so ready to fork up cash for this when it fully releases

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