Nowhere, MI - Demo
A downloadable game for Windows
Nowhere, MI is an absurdist first-person metroidvania about a young man named James trying to track down his missing brother, Alex, after he runs away from home to find something in the mysterious town of Nowhere – ground zero for an experimental reactor detonation.
Utilizing the paranatural powers of strange lifeforms known as “surrogates,” James dives into the mysterious town of Nowhere to begin his search for Alex. Along the way he encounters the many bizarre residents of the town, including (but not limited to) a failed wizard whose far-more-successful wife hates him, a group of mischievous monkeys that appear to be hiding more than meets the eye, a cabal of police officers who might be an evolved form of fungus, and to top it all off, a strange talking gun named Concord – who also happens to be the only person interested in helping James find his brother.
While Nowhere may appear harmless (or even comedic at times), under the surface lies never-before-seen threats… Strange lifeforms brought to this earth and animated by forces beyond human comprehension seek to stop James in his tracks for their own mysterious reasons…
With a town as chaotic and nonsensical as Nowhere, you can only trust your wits – and your talking gun – to survive.
- A surreal PSX aesthetic evocative of Lilith Zone’s “Crypt Worlds.”
- Wonderful alt-rock soundtrack composed by the likes of Monplaisir and Patrick Kilpatrick.
- Metroid-vania gameplay where the player augments their body with surrogates – supernatural entities that need a human host to function – in order to dive deeper into the game world.
- An earnest story about a broken family, and an older brother’s adventure – with a sentient revolver – to find his missing younger brother in the mysterious town of Nowhere, MI.
- Various abilities can be further augmented by collecting upgrades strewn about the world.
- A cast of ridiculous characters to meet and quest for. Have you ever wanted to visit an incompetent old wizard and give him a chocolate bar so delicious it causes him to have a stroke? Do you want to help Scuba Steve solve the mystery of the sunken sarcophagus? Do you just want to touch the monkey? Yes, you can do all of this and more in the mysterious town of Nowhere, MI.
- I would like to reiterate that there are lots of monkeys in this game. I guess if you’re afraid of monkeys you probably shouldn’t play it. Or actually you could play it if you want, since you can shoot the monkeys. Maybe you can consider this game a form of exposure therapy for pithecophobia.
- Guest appearances from Peeb and Orbo, the mourning cubes from Turgor Pressure, and the babies from Let’s Go Baby: Friends World.
- You can pet the dog.
|Release date||Aug 08, 2022|
|Made with||Unity, Blender|
|Tags||3D, Exploration, Metroidvania, PSX (PlayStation), Retro|
|Average session||About a half-hour|
|Inputs||Keyboard, Mouse, Gamepad (any)|
Click download now to get access to the following files:
- DEMO 1.4.0Aug 29, 2022
- Out Now!Aug 18, 2022
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release ost please!
help the game wont load
where is the third quarter
Can't wait for the full release, music was good throughout as well.
Can We get a mac port of this game
For anyone who has played and is scrolling the comment section i have a video where i go over some *NEW UPDATE FOOTAGE* that was sent to me by the man himself (FeverDreamJohnny)!
Fye game with a great soundtrack, especially the wizard's monkey chamber (huge Fog Lake vibes). Definitely copping this when it comes out.
One of the craziest and awesome games ever, can't wait to see the full game!!
tengo una pregunta acerca de cuando vamos a la zona de un jardin, cuando nos encontramos con el mono si vemos arriba del umbral hay como un portal, y no hay posibilidad de llegar,bueno la pregunta en si es ¿sirve de algo ese portal morado?
How do I play this game?!? Do I eat the food?
I really liked this demo, more than anything else in the collection. It's just the type of game that I love, simple game mechanics, unusual setting, and a lot of secrets. Also that creepy part after which the game over screen is displayed, I crap my pants because of it, the change in the tone of the game really worked. I applaud 👏.
But I have a question, I looked at every inch of the game, tried to apply items wherever possible, but did not figure out what to do with "Brand of Ghat" and "Shlarp Crunch (Cookie Madness)". I would like to know what to do with these items, or maybe get a hint.
In general, thanks for the game, I'm looking forward to the full version, good luck with development!
really great demo, i love the style. super excited for the final release
tá porra leandro bife que jogo é esse
neat little indie demo i cant wait for the full game to come out i suspect that it will come out in 2023 or 2024 but this is a really cool demo i liked it a lot keep up the good work!
This was rad!!!! I really love the vibes, I found myself reading a lot of the dialogue and rlly enjoying quite a lot of it, especially all the slightly surreal stuff about the hell divers, that stuff was great!!!
It's also wild that it takes so long until (what I assume is) the main hook of the gun + dashes combo of gameplay gets introduced, yet I didn't find myself being impatient for it at all, I was just having so much fun exploring and checking the environments out. Great job! Hope u can keep it up cause it was a rlly great experience so far!
Hey dev, first off i think your game(s) is awesome and has a lot of potential, love your creativity.
I was wondering what engine do you use to develop? Ive been doing my learnings but im wondering if i should develop my own underlying game engine or just use something like Unity or Unreal. Thanks in advance for any advice.
Edit: Just found the extra notes section and answered my own question, but still any tips you have could be cool :)
Made an account just to say this game is fantastic. Very much looking forward to a full release!
Quite an odd fest you have here, I love it! I can't wait to see what it becomes. It already feels like a fever dream.
I played your demo through the Spectral Mall Demo Disc, thus the thumbnail
holy shit i absolutely adore this game, it's reminds me of powerslave but just like way out there
i am so ready to fork up cash for this when it fully releases
Very fun. Although I wish there were more combat encounters and the inventory open cutscene is a bit too long.
The full version will totally have more enemies to fight (along with other unlockable weapons), and I've been contemplating how to make the inventory screen transition better without diminishing the gravitas of it, I think I might make it so that after you've opened it once, it opens 5x faster or something.
maybe make a reduced motion option? i like how it is right now.
is the full game out or are you still working on it? cuz that comment is a month old
when the full game comes out, i'm there ASAP. love the visuals, love the music, love the boss fights in this demo, Concord is great, and most of all i wanna see where this story goes and how. i can always go for new unique metroidvania experiences, and this is that
I loved secret hunting, i'll be following development for sure
how to kill jett when jett enters the game
Best game from Spectral Mall, but unfortunately not on Steam (yet), hope to see it there.
Just played the demo, what a trip! It captures perfectly the liminal space vibe.
The combat has a "rpg first, shooter" feel to it but not in a bad way really, it is smooth.
Loved the extra content after beating the first boss, made me wanna explore further!
Well, you've captured my purchase.
Wow. Very enjoyable. Very creative.
I was just on a call with my psychiatrist while playing this. I read him off the Hell Diver Amigdala memory, he told me to stop playing it because i might drive myself insane. 10/10 will get full version maybe.
is it out now?
Looks amazing will be following for sure!
this is great!
ALSO, is the music that plays in the beginning forest area inspired by the Magicant theme from EarthBound ("Deeper into Ness's Subconscious")? it sounds incredibly similar.
Thanks! The music is public domain, don't know the origins unfortunately
ah yeah. i was just wondering if that was what you were going for, but i take it it's not. keep up the great work on your games! they're very unique and memorable compared to so many other PS1-themed games right now :)
ORBO HAS DRIP!!!!!!
I am so upset I slept on this demo while searching for games to review on my blog. I kept seeing the ratings rise and I finally bit the bullet. This is one of the best gaming experiences I've encountered as I love games in this style. Thank you so much for the experience and I cannot wait to see the final product. Much love
I just created this account to ask you if the revolver is a direct reference to the one in "middens".
Also, I love this gem of a game, if I could, I would pay you money, so you can achieve the idea that you have in your mind.
With kind regards
I think I like, subconsiously made Concord resemble Genie, I played Gingiva a while ago (that was the first game I saw Genie in I think?) and I guess the design snuck into my mind when I least expected it!
Glad you enjoyed the game.
Quest with cops is strange one, is there a hidden policeman in the game? Because i shot all in fields, and one from hell and the tower one still does not change theirs dialog
Quest isn't in yet
Amazing! I love this so mush!!!